The human behavior
layer for AI.
We turn real human gameplay into frame-synced training data
video and raw input, consent secured at source.
CUSTOM VIRTUAL WORLDS
Pleiada Playgrounds
Custom-built virtual worlds designed to client specification, played by our real-player community.
Client-specified data capture from proprietary custom-built virtual worlds, played by our real-player community. Video + inputs + full engine-level world state.
Owned IP
Zero publisher dependency, zero rights risk.
Built to spec
Each world can be tailored to the lab's target behavior.
Real physics, 3D
Realistic environments, single- or multiplayer.
Infinitely extensible
New worlds and challenges on demand.
CONVERSATIONAL REASONING
BETAPleiada MindSets
Human reasoning data from controlled conversational experiences.
Pleiada MindSets is our conversational reasoning data layer. We design controlled avatar-based scenarios where real humans interact with AI characters, revealing how they interpret context, reason through ambiguity, respond emotionally and make decisions.
Canonical Format
One normalized format, ready for any pipeline.
Every session is delivered as a per-frame table (CSV or Parquet) synced to its video — one row per frame, identical column conventions across every title.
Camera-to-World matrix
Every camera frame carries the full 4×4 pose matrix in a single, consistent world convention — ready to convert downstream into whatever pose format your training pipeline expects.
Camera intrinsics
Pinhole intrinsics with every camera session — focal lengths and principal point in pixels, derived from each title's field of view and resolution. Extended distortion models supported.
Input data
Per-frame active keys, mouse buttons and high-rate mouse deltas — plus semantic in-game actions like "Sprint", "Jump" or "Reload". A per-session key-binding map ties raw keys to the player's actual settings.
Nothing ships on trust.
Every session we deliver passes four independent checks before it becomes a dataset, and carries the verdict with it.
The human behavior layer for AI.