Developers Program

Are you a developer or publisher? We have a way to bring you players.

We run a community of 10,000 players across 18 countries in Latin America. Our open calls tell them what to play next — put your game in the catalogue and they go to yours.

You don’t pay, you don’t give up a share of your revenue, and nothing changes in your build. In return, the gameplay those sessions produce feeds the AI training data we build for research labs.

Perspective
First personThird person
Mode
Single playerMultiplayerCo-op
Genre
Action adventureSurvivalRPG & roguelikeOpen world sandboxDrivingSimulation
A session, as our players record it

What this looks like for you

Everything on one side. Almost nothing on the other.

You get

  • Your title in our catalogue and in the open calls our players follow.
  • Placement across our channels, newsletter and Discord.
  • Installs, sales and repeat playtime — not a one-week spike.

You give

  • No money, no revenue share, no SDK, no exclusivity.
  • Your IP stays yours. Nothing about the title is resold or altered.
  • Just your OK to use the gameplay recorded in it — one short document.

How it works

Four steps, and only the first two need you.

Needs you
Ours from here on
01

Eligibility

You send us the title. We check it’s on Steam and that the call is yours to make.

02

The paperwork

One short document. Non-exclusive, and you can stop whenever you want.

03

Open call

Players pick it up and start playing. This is the part you see in your numbers.

04

Capture & QA

Recorded with our own open-source Recorder, through four quality checks. Never touches your team.

Ground rules

What the Developers Program is not.

—
Not a revenue shareWe never take a percentage of your sales.
—
Not an integrationNo SDK, no build change. Recording runs on the player’s machine.
—
Not exclusiveEvery other option stays open. Walking away costs nothing.
—
Not an IP transferWe use the gameplay recorded by players, not your title.

Eligibility

Four things we check.

✓
The right kind of gameFirst or third person · single player, multiplayer or co-op · action adventure, survival, RPG & roguelike, open world sandbox, driving or simulation.
✓
Released on SteamEarly Access counts.
✓
You are the developer and the publisherIf a third party publishes it, the decision isn’t yours alone.
✓
Playable on a standard PCKeyboard, mouse or gamepad. VR-only runs on a separate track.

Questions we get

Before you ask.

Why is this a good marketing partnership?
The impact lands on your sales and your playtime, and it costs you neither budget nor development time.
Does anything appear in my game?
No. Nothing is added to your build.
Can I pull a title out later?
Any time. Sessions already recorded stay as they are; nothing new gets recorded.

Contact Us

Fill the form or write to hello@pleiada.ai.

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